The forest has lost its sparks. Ten stages to bring its light home.

Firefly: Deep Forest is a pixel-art platformer about a small firefly and a very dark forest. Fly, jump and gather every spark in each stage to light the portal, from a quiet clearing under the moon to the empty throne where the dark kept the dawn.

It is built for game feel: coyote time forgives a jump taken a moment too late, a short tap is a short hop and a held one flies higher, and sparks taken in a row stack a combo.

The forest

  • Ten stages, each with its own colours and its own music: Night Clearing, Glowing Marsh, Crystal Cave, Ancient Ruins, Heart of the Forest, Frozen Peaks, Ember Dunes, Luminous Pit, Storm Nest and Empty Throne
  • Spring caps that throw you high, lanterns that keep your place, platforms that crumble and platforms that drift
  • Beetles and moths to stomp, and a time bonus for the swift
  • A procedural chiptune score that changes with every stage
  • English and Portuguese · keyboard, mouse and touch (on-screen pad on phones and tablets)

Controls

  • ← → or A D move · Space, ↑, W or Z jump (hold to go higher)
  • ↓ or S drop through a platform
  • Esc or P pause · R restart the stage · M sound · F full screen

Every sprite, backdrop and note is drawn and played by the game itself. There are no image or audio files behind it.

A game by Moon Cartridge. Pixel-art games, made by hand under the moon.

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firefly-deep-forest-download.zip 155 kB

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